A Product Owner (PO) is a constitutive part of the Scrum Team. The Product Owner represents the Stakeholders and is accountable for maximizing the value of products created by the developers. In agile, maximizing the value means creating a valuable product for the Stakeholders and customers that ensure the return of the investment. In this […]
Agile Game Development: Planning, what is a User Story?
Recently, Jose Ramón and I are working with the guys from King.com at Barcelona. Some of our learnings there is that in game development, we tend to think that a game feature is a User Story. This belief leads us to think that developing US takes way longer than a reasonable time for a sprint, […]
Measuring team velocity in User Stories
Let’s consider a scrum team who is working together from enough time as to have reached their “performing” stage. And in this consideration, the term team includes the Product Owner. Let’s imagine this team is starting a new project, in the same technologies and in a business area they already know, so no specific complications. The […]