A Product Owner (PO) is a constitutive part of the Scrum Team. The Product Owner represents the Stakeholders and is accountable for maximizing the value of products created by the developers. In agile, maximizing the value means creating a valuable product for the Stakeholders and customers that ensure the return of the investment. In this […]
Agile Game Development: Planning, what is a User Story?
Recently, Jose Ramón and I are working with the guys from King.com at Barcelona. Some of our learnings there is that in game development, we tend to think that a game feature is a User Story. This belief leads us to think that developing US takes way longer than a reasonable time for a sprint, […]
Estimating User Stories: Agile relative estimations vs single-and-direct US estimation
Ok, time to speak about agile planification. Estimating user stories one-by-one is a common ( bad ) practice in many teams. What stage are you currently? My team doesn’t use Story Points, we still estimate in man-hour, and we plan our week capacity to be 40 hours / week / developer. My team doesn’t use […]